Student Worker- Software Engineer in Rust (f/m/d)

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Date: Oct 18, 2024

Location: Nuernberg, DE

Company: Dolby Laboratories, Inc.

Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you’ll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. We’re big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work.

As the Rust programming language is gaining more traction in the industry, we want to evaluate and learn more about it's application within Dolby. This project aims to develop test tools for audio and video encoders/decoders in Rust. In addition it involves proof of concept work to enhance or replace existing technologies that are written in other programming languages. You will be part of a cross project team called Software Deliverables Tech Community. 

 

Responsibilities:

  • Develop Rust modules and command line tools for audio testing.
  • Develop GStreamer plugins.
  • Create bindings for C and Python.
  • Create Rust bindings for existing C and Python tools.

 

Skills & Qualifications:

  • Enrolled in a Master’s degree in Electrical Engineering or Computer Science. 
  • Experience in Rust Development
  • Knowledge of git and Continuous Integration in gitlab. 
  • Independent, with a proactive approach to self-guided learning.

 

Nice to have experience for this position

  • GStreamer knowledge
  • Other programming languages like C/C++ and Python

Dolby Hiring Entity:
Marienbergstrasse 98, 90411
Nuremberg
Germany

 

#LI-MS2

 

 

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