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Senior Researcher

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Date: May 13, 2022

Location: Stockholm, SE

Company: Dolby Laboratories, Inc.

At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you’ll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to inspire/make a difference how people create, deliver, and enjoy entertainment worldwide. 

 

To do that, we need the absolute best talent. Are you the one? 

 

We’re big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. Would you like to work on the latest entertainment technologies to deliver spectacular experiences with us? 

 

Summary:

 

As research engineer in Stockholm, Sweden, you will be part of an international team with world-leading experts on audio, who create key audio innovations for Dolby’s core business. The research team is responsible for research areas such as audio compression, audio perception, and immersive audio that allow Dolby and its customers to build products that push the audio experience boundaries. 

As part of the team, you will focus on the creation and implementation of audio signal processing technologies from the underlying theoretical concepts to the development of prototypes and demonstrators. With the goal to enhance the user audio experiences in consumer electronics, mobile, broadcast, PC and digital cinema applications, you will explore new horizons in the fields of audio analysis, audio coding, spatial audio, capture, rendering, media intelligence, etc. 

 

Knowledge & Skills:


You are a person passionate about audio; you might have built your own home entertainment system, developed plug-ins for recording, or worked on open source projects for audio. You should have a strong personal interest in sound technologies and in learning, researching, and creating new technologies with commercial impact. You should be eager to apply your skills in projects on sound source capture, coding, audio enhancement, and playback.

 

  • Master of Science in Electrical Engineering, Computer Science, or similar, with focus on digital signal processing.
  • A few years of relevant research and/or development experience in e.g. one of the following fields: Audio signal processing, psychoacoustics, electroacoustics, audio for gaming, mobile audio applications.
  • Good programming skills in e.g. Matlab, C/C++, Python for digital signal processing.
  • Excellent communication skills. Fluent in English.

 

Dolby Hiring Entity:
Gävlegatan 12A 113 30 Stockholm,
Sweden

 

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