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Software Engineering, Imaging Intern (Summer 2021)

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Date: Feb 15, 2021

Location: Sunnyvale, California, US

Company: Dolby Laboratories, Inc.




The world is changing as we know it. It’s more important than ever that communications and entertainment services are available to users to connect wherever they may be. Here at Dolby, our mission is to enable experiences that transcend expectations and reach the spectacular. We need your creative solutions and diverse thought. The Dolby U internship program offers impactful, project-based work experience in a collaborative, creative environment where you work side by side with industry leaders.


Amplify your insatiable curiosity by implementing real-world solutions that revolutionize how people communicate and how entertainment is created, delivered, and enjoyed worldwide. For any student seeking to gain invaluable expertise through meaningful, personal contributions, we invite you to join us in continuing to design a future where technology meets entertainment!



Dolby Imaging Advanced Development team focuses on creating new technologies to improve the visual media experience. This team is the prime driver behind High Dynamic Range video technologies in the market, this team invented the Dolby Vision and its successful adoption in to consumer electronics as well as content creation industry. As a Software Intern in the CEG Imaging Device Product Engineering Group, the qualified candidate will help develop software that enables the next generation video technologies created by Dolby. The candidate hired for this position will be part of a team that works closely with Research group to develop proof of concept platforms, SDKs, plug-ins for external products, etc. The candidate will be responsible for wide range of activities such as graphics software development, mapping complex processing power intensive image processing algorithms to Mobile/Gaming/ PC/STB devices, interacting with customers, etc.



  • Analyze/Understand the breakthrough video concepts developed by research and provide feedback to research on the specifications and other technical documentation
  • Comprehend the reference code from the research with in-depth understanding of each module
  • Analyze and understand the system architecture of the SoC chipsets used in consumer devices supplied by partner companies and create high level design to map the Dolby technologies on their products
  • Create modular, well-organized and properly documented code
  • Optimize and customize the reference code to various chipsets designed using SIMD, GPU Shaders, etc.
  • Develop unit tests, regression tests and other test vectors to validate the implementations
  • Produce and maintain accurate documentation and software archives
  • Coordinate development activities with bothinternal members of the video engineering team, R&D, QA and selected external companies in a professional manner using latest software tools to enhance the communication
  • Continue to assess alternate IC platforms for suitability for implementation of Dolby video technologies
  • Participate and contribute to future concepts related to the Dolby video technologies and implementation vehicles for other Dolby technology



  • Deep understanding of embedded software development and operating system concepts
  • Experience with C or C++ programming



  • Experience developing image processing algorithms on consumer devices based on CPU/GPU flavor from different companies such as ARM, NVIDIA, Qualcomm, Apple, etc.
  • Experience in real time embedded software development or system software development using Android, Linux and similar CE device oriented operating systems and related development tools
  • Experience with optimizing algorithms using assembly, SIMD (Neon/AVX), GPU programming using OpenGL or DirectX, etc.
  • Experience with Android architecture, AOSP source code, iOS architecture, Gaming platform architecture such as PS4 or Xbox is a plus
  • Experience with MPEG-DASH, HDMI and DisplayPort is a plus



  • Ability to achieve results, meet deadlines, and adjust to quickly changing priorities in a fast-paced software development environment
  • Excellent oral and written communication, time management and organizational skills, and a thorough approach to problem solving
  • Willingness to work in a highly-skilled and cohesive team that is motivated to do high-quality engineering, promote an environment for open and creative thinking, and continuously build and share new skills



  • Pursuing a Bachelor’s in Electrical Engineering, Computer Science, a related field; recent grads who are within 1 year of graduation are also eligible to apply
  • Must be available to work full-time Monday–Friday for 3-months between May/June 2021 –August/September 2021
  • Start dates for the internship are as follows: (*note* these dates are not flexible):
    • Monday, May 24, 2021
    • Monday, June 14, 2021
    • Monday, June 21, 2021
  • COVID UPDATE: This internship will be remote until further notice. Should conditions change, and we can safely allow employees to return to our campuses, there is a possibility of returning to onsite work.


Dolby will consider qualified applicants with criminal histories in a manner consistent with the requirements of San Francisco Police Code, Article 49, and Administrative Code, Article 12


Equal Employment Opportunity:
Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.

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Nearest Secondary Market: Palo Alto