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Visual Computing Intern

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Date: Nov 21, 2022

Location: Sunnyvale, US

Company: Dolby Laboratories, Inc.

Join the leader in entertainment innovation and help us design the future. The Dolby U internship program offers impactful, project-based work experience in a collaborative, creative environment where you work side by side with industry leaders. Amplify your insatiable curiosity by implementing real-world solutions that revolutionize how people communicate and how entertainment is created, delivered, and enjoyed worldwide. We offer a collegial culture, challenging projects, and excellent compensation and benefits,not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work. For any student seeking to gain invaluable expertise through meaningful, personal contributions, we invite you to join us in continuing to design a future where technology meets entertainment!

 

 

As an intern, the Dolby U program offers impactful, project-based work experience in a collaborative, creative environment where you work side by side with industry leaders. Amplify your insatiable curiosity by implementing real-world solutions revolutionize how people communicate and how entertainment is created, delivered, and enjoyed worldwide. For anyone seeking to gain invaluable expertise through meaningful, personal contributions, join us to design a future where technology meets entertainment!  

  

SUMMARY 
The Advance Technology Group is looking to recruit interns in the Imaging Advanced Development group. The qualified candidate will use machine learning approaches to develop and implement novel image processing algorithms that enables the next generation of Dolby products. 

  

RESPONSIBILITIES 

  • Work with researchers to implement novel view synthesis and rendering algorithms

  • Investigate mapping of rendering algorithms to GPU using OpenGL 3D rendering library

  • Optimize rendering code – hide rendering artifacts caused by missing information

  • Experiment with decoding and applying view dependent effects

  

QUALIFICATIONS 

  • Candidates working towards a Bachelor’s or advanced degree in electrical engineering, computer science or related field

  • Experience with real-time graphics and graphics APIs (OpenGL, Metal, DirectX11/12)

  • Experience with general GPU programming for Nvidia devices (CUDA/compute shaders)

  • Familiarity with 3D rendering libraries for GPUs (OpenGL, Metal, DirectX11/12) a plus

  • Familiarity with video decoding a plus

  • Familiarity working on XR devices a plus

  • Strong team player, with good written and verbal communication skills

 

We recognize that applying to internships can be a daunting process, especially if you have not had any previous internships, or if this is a new field of interest to you. Even if you do not have previous professional experience to meet the listed qualifications, we will consider relevant project, volunteer, and extracurricular experiences, and we encourage you to include them on your resume and apply. 

 

ELIGIBILITY 

Working towards a Bachelor’s or advanced degree in Electrical Engineering, Computer Engineering, or a related field. Must be available to work full-time Monday –Friday for 6 months between January 2023 - June 2023.  

 

Start date for the internship is as follows: (*note* this date is not flexible) 

  • Monday, January 30, 2023 

 

Equal Employment Opportunity:
Dolby is proud to be an equal opportunity employer. Our success depends on the combined skills and talents of all our employees. We are committed to making employment decisions without regard to race, religious creed, color, age, sex, sexual orientation, gender identity, national origin, religion, marital status, family status, medical condition, disability, military service, pregnancy, childbirth and related medical conditions or any other classification protected by federal, state, and local laws and ordinances.

 


Nearest Major Market: San Jose
Nearest Secondary Market: Palo Alto