Senior Imaging Software Engineer

Date: Jan 16, 2026

Location: Sunnyvale, US

Company: Dolby Laboratories, Inc.

Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you’ll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. We’re big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work  approach that is truly flexible to support where, when, and how you do your best work.

 

Dolby’s consumer  entertainment and cinema businesses are bringing Dolby’s breakthrough technologies, powering the world’s top movies, TV shows, music, games, and live sports to more places around the world across a wider range of consumer experiences and devices.

 

 

Essential Job Functions: 

 

  • Design and develop innovative Dolby Imaging/Video algorithms and software. 
  • You are expected to define, develop and orchestrate new technical architectures to support the strategic imaging technology innovation pipeline, end to end across all ecosystems and in all device categories. 
  • Your responsibilities include taking proof-of-concepts in emerging imaging technologies and productize them to deliver high-performance, high-quality software libraries. 
  • Implement performance optimization of algorithms to accelerate on GPUs and CPUs processors. 
  • Able to work in fast-paced working environment; Agile teamwork experience is a plus. 
  • Partner with SQA to enhance the test-setup including hardware, software, and Test Automation environments. 
  • Follow best practices for source control development, continuous integration, automated testing, and release management. 
  • Produce and maintain useful and usable documentation of work. 
  • Partner with technical writers to provide and review technical data relating to documentation for the SDK going into technical publication. 

 

Requirements: 

 

  • Completed Bachelor’s or Master’s in Computer Science and/or Electrical Engineering with an emphasis and passion for multimedia technologies and 4+ years of experience in professional imaging and or system and application engineering. 
  • Experience implementing, optimizing and deploying machine learning models in production using frameworks such as PyTorch and TensorFlow, including deep learning architectures for image processing (e.g. ResNet and other CNN-based models)
  • Strong experience in coding with C and C++.
  • Experience working with scripting languages - particularly Python - for automation, data processing and workflow optimization. 
  • Experience improving C/C++ CPU performance through multithreading (including OpenMP and SIMD vectorization.)
  • Experience with AI and ML models, preferably in the vision space.
  • Experience with implementing C++ inference support for ONNYX models using onnxruntime and/or other ML inference runtimes. 
  • Experience in developing applications related to computer graphics, computer vision, image processing and/or video processing is required.  
  • Microsoft Windows or Linux development experience 
  • Strong communication skills, both written and verbal. 
  • Collaborative team player with a demonstrated willingness to learn and adopt new skills. 

 

 

Desired: 

 

  • Knowledge of video encoding/decoding pipelines
  • Experience accelerating C/C++ code to accelerate on GPU processors using graphics programming languages (OpenGL, Vulkan or Direct3D) is a plus. 
  • Experience optimizing C/C++ applications for GPU execution using GPU compute frameworks (e.g., CUDA or OpenCL).
  • Experience with OpenCV. 
  • Experience with OpenMP. 
  • Experience porting MATLAB code to C/C++.
  • Exposure to Git and Jira. 
  • Knowledge of video technologies, cinema and television production and post-production workflows. 
  • Knowledge of HDR technologies such as Dolby Vision, HDR10, and HL

#LI-VH1

 

The San Francisco/Bay Area base salary range for this full-time position is $154,100 - 188,300, plus bonus, benefits, and some roles may also include equity. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, competencies, experience, market demands, internal parity, and relevant education or training. Your recruiter can share more about the specific salary range and perks and benefits for your location during the hiring process.

 

Interested in finding your next role at Dolby? More information and guided steps on this process, including building your career profile and interests, can be found in our Internal Mobility article on PeopleCare portal.

You can also reach out directly to the recruiter listed on the job posting or PeopleCare if you have any questions on the process.


Nearest Major Market: San Jose
Nearest Secondary Market: Palo Alto